Fire jutsu

Fire Jutsu in Bloodlines

Source limit: this entry uses a legacy community Trello board whose maintainers announced that updates have stopped. Its mechanics have not been tested in the current game client. Check the linked cards and in-game requirements before spending resources.

Use this page to compare the three documented fire moves and their mastery effects. The fire element guide covers weapon infusion; the Fire Scroll quest covers obtaining the scroll. These are legacy card descriptions, not damage tests.

Mastered effects transcribed from the individual move cards.
MoveMastered changeDecision note
FireballTravels faster and can no longer hit its casterUchiha starts with this mastered effect; the card does not supply projectile speed.
Fire SealAllows dashing while the seal is cast without it fizzlingThe separate ailment card says affected targets cannot cast jutsu and attempting to cast sets them on fire.
Flame CompanyUptime increases to 24 secondsThis is the legacy mastered duration, not a current-client measurement.

Kirin is a lightning-tree move. Uchiha having Kirin mastered at the start does not put it in the fire tree. The Kirin card says mastery prevents its caster from being damaged or stunned by it. See Uchiha for clan-specific starting benefits. Damage, chakra costs and unmastered durations are not supplied by these cards; no figures are inferred.

Media note: no original in-game capture is available for this entry. Community screenshots remain on the linked source cards rather than being copied here.

Questions people ask

What does Flame Company do?

The card frames it as an area fire effect. Tick numbers are not written. I am not adding damage figures.

Continue reading: Fire element | Flame scroll | Home.

Sources checked 2026-10-24

Checked on 2026-10-24. Prices, member counts, and roll rates are snapshots from the sources above, not live counters.